Thursday, July 25, 2013

OSCON Getting Started with 3D Programming in Three.js

The Getting Started with 3D Programming in Three.js page on OSCON site.

Chris Strom (EEE Computes), Robin Strom (EEE Computes)
10:40am Thursday, 07/25/2013 is sample site.

Book: 3D Game Programming for Kids - Create Interactive Worlds with JavaScript

Low Complexity (for dummies)
Lightweight JS Library
Modern browsers
Canvas, SVG, CSS, and WebGL

Code-a-long with above ice editor

esh: Core 3D Object
combination of
Shapes -

- callback to update the scene
- stube for window.requestAnimationFrame(), if available.

The power of add()-ition
with add()
group object together
create a new frame of reference

WebGL vs Canvas
WebGL is better
nicer graphics
beter animation
bettera meterial
better effects
Canvas is better support

Physics with Physisja
dropin replace for three.js

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